Activities

2013

Activity 1 - Binary Numbers

Task 1

Task 2

Task 3

Activity 2 - Coloring with numbers

Task 1

Task 2

Activity 3 - Naval Battle

Task 1

  • Class Plan
  • Material: Board Game (in a large format for the teacher, fixed in Styrofoam, and in A4 sheet for the students). Squares made of black cardboard with dimensions 6 cm x 6 cm. Pins to attach the board on the Styrofoam. Grains of beans.
  • Evaluation

Task 2

Task 3

Activity 4 - Sorting Algorithms

Task 1

  • Class Plan
  • Material: Scales (one for each trio). Kits of 8 bottles with different weights. Squares made of black cardboard with dimensions 6 cm x 6 cm.
  • Evaluation

Task 2

2014

Activity 1 - Binary Numbers

Task 1

Task 2

Task 3

  • Class Plan
  • Material: the material is the same used in the first two tasks.
  • Exercises:

Task 4

Task 5 - Evaluation

Activity 2 - Coloring with the Numbers

Task 1

Task 2

Task 3

  • Class Plan
  • Material: Styrofoam screen for other tasks. Colorful squares of paper, in colors blue, brown, red, yellow, green, black and white; 6cm x 6cm dimensions.
  • Exercises:

Task 4

Activity 3 - Sorting

Task 1

  • Class Plan
  • Material: A set of forty randomly numbered cards, thirty sets of eight cards for the extra activity if it is made and thirty trays with space A and B.
  • Exercises:

Task 2

  • Class Plan
  • Material: For each pair of students was distributed a material containing ten pet bottles of 600ml, painted so that it can not see their contents and filled with different volumes of sand (with a difference of 100g from one to another), fifty cards of black paper of 8 cm X 8 cm and tray to position the bottles.
  • Exercises:

Task 3

  • Class Plan
  • Material: For each pair of students, a kit containing 8 600ml pet bottles was distributed, so that it is not possible to see their contents and complete with different volumes of sand (with a difference of 100g from one another); 50 cards of 8cm x 8cm black cardboard and one tray with areas for bottles:
  • Exercises:

Task 4

  • Class Plan
  • Material: For each pair of students a main board, an auxiliary board, two envelopes, a set of enumerated figures and a set of notes of a real.

Task 5 - Review

Task 6

2015

Activity 1 - Treasure Hunt

Task 1

  • Class Plan
  • Material: blank and filled maps of the treasure hunting game, printed on A4 sheet for students and in greater proportion to be fixed on the board by the teacher; sheets for students to mark their scores on rounds and prisms made of recyclable material (cardboard).
  • Exercises: the exercises of this task consist of the rounds of the Treasure Hunt game.

Task 2

  • Class Plan
  • Material: blank maps, sheets, and prisms may be the same as task 1; the filled maps change because in this task the numbers are in order.
  • Exercises: In this task, an exercise sheet was established to fix the search methods seen so far.

Task 3

  • Class Plan
  • Material: the sheets and prisms may be the same as the previous tasks; the blank and filled maps change since the numbers are now sorted by column.
  • Exercises:

Task 4

Activity 2 - Guess Who?

Task 1

  • Class Plan
  • Material: printed cards from the game “Who am I?”.
  • Exercises: the exercise of this task consists in the discussion of the concepts presented in this lesson and in their relation to the game “Who am I?”.

Task 2

Task 3

  • Class Plan
  • Material: collecting sheets filled out by students in the past task or carrying the already completed printed version.
  • Exercises: In this task, exercises are performed on the elements present in simple tables and on the construction of simple tables.

Task 4

Task 5

  • Class Plan
  • Material: only the exercise sheet on charts.
  • Exercises: In this task, graphing exercises are performed from simple tables and double tables.

Task 6

  • Class Plan
  • Material: were made board and cardboard cards for the game “Guess Who”.
  • Exercises: the exercise of this task consists of the matches of the game “Guess Who”.

Task 7

Activity 3 - Algorithms

Task 1

Task 2

  • Class Plan
  • Material: kits made of cardboard representing the commands of the algorithm and in greater proportion for exposure in the frame; maps printed on A4 sheets and in larger proportion for the frame; characters made of cardstock.
  • Exercises: in this task, students must develop algorithms using the commands present in the kits, and the algorithm should take the character from the beginning to the end of the map, walking only where it is allowed.

Task 3

  • Class Plan
  • Material: all commands in task 2 are used, plus the commands: vest, use, and conditional, which are introduced in this task; maps printed on A4 sheets and in larger proportion for the board.
  • Exercises: In this task, students develop algorithms on 3 maps: the first involving the vest and use commands, the second involving the conditional command and the third involving the 3 commands at the same time.

Task 4

  • Class Plan
  • Material: the same commands of task 3 are used; maps printed on A4 sheets and in larger proportion for the board.
  • Exercises: In this task, students develop algorithms on 2 maps, both with the purpose of emphasizing the commands vest, use and conditional.

Task 5

  • Class Plan
  • Material: all commands seen so far are used, plus the command repeat, entered in this task; maps printed on A4 sheets and in larger proportion for the board.
  • Exercises: In this task, students develop algorithms on 3 maps, all working with the repeat command.

Task 6

  • Class Plan
  • Material: all the commands of the previous tasks are used; maps printed on A4 sheets and in larger proportion for the board.
  • Exercises: In this task, students develop algorithms on 3 maps, involving all the commands seen so far.

Task 7

2016

Activity - Introduction to Algorithms

Task 1

Task 2

Task 3

Task 4

Task 5

Task 6

Task 7

Task 8

Task 9